Well, it had to happen. I have become a Maya head.
We are working on a Redux (HD update) of a previous Rebellion game at the moment and I have had to go back to using Max... and I keep getting all the keyboard shortcuts wrong, have forgotten how to navigate and keep looking for tools that aren't there and forgetting about the ones that are.
On a more interesting psychology note, I am slightly ambidextrous due to RSI in the past and it turns out that if I work right handed, my muscle memory is Maya but if I go left handed (never operated Maya left handed) it turns out I automatically use the Max keyboard shortcuts so if I flip my brain my muscle memory is Max.
How weird is that!
Anyhoo I will be updating the Max 2 Maya page with some more hand hints.
Sunday, 2 October 2016
Friday, 23 September 2016
Goodwood 2016
Hip hip hooray and aPip pip to you all!
I have finally started to procass the photos from Goodwood 2016. I have put most of the half way decent aircraft photos up, the cars and re-enactors will follow soon.
The Battle of Britain Memorial flight photos cam out rather milky but the Blenheim Mk1 P51D and Spitfire Mk IX ones came out well.
For more information
http://www.arc-duxford.co.uk/restorations/blenheim/
http://www.flyingwithspitfires.com/product/p51-mustang-display-miss-helen/
http://www.mh434.com/history/index.html
Here is a taster of a few of what is on the photos page.
I have finally started to procass the photos from Goodwood 2016. I have put most of the half way decent aircraft photos up, the cars and re-enactors will follow soon.
The Battle of Britain Memorial flight photos cam out rather milky but the Blenheim Mk1 P51D and Spitfire Mk IX ones came out well.
For more information
http://www.arc-duxford.co.uk/restorations/blenheim/
http://www.flyingwithspitfires.com/product/p51-mustang-display-miss-helen/
http://www.mh434.com/history/index.html
Here is a taster of a few of what is on the photos page.
Tuesday, 23 August 2016
Sniper 4
So, now it has been announced officially I can let on that for the last year I have been a level monkey (yup, that is what we call ourselves) on Sniper Elite 4 Italia - or Morally Bankrupt Shoot 'em in the Head 4: Italia as I like to call it.
I have been working on the final level with two other artists; Wiggz is lead and Andrea is texture and materials genius. Apparently I still cannot show any images of my work "in case you get poached" - like that is gonna happen... I am not being down on myself or my skills its just that I have also been working with a very talented VFX house called Gelato FX based in Manchester who have been using the Asura game engine for sequences in the upcoming "Greatest Raids Series 2" telly series that is going out around Christmas I think on the National Geographic Channel.
Series one had the CG bits done by Antimatter Games in Cornwall using an old game engine, for series 2 they wanted a new effects house and an engine that was a little bit more up to date...
I have worked in TV graphics in the past but spent the last 15 years in games. It was intriguing to find how much the technique and tech of VFX and Games has diverged even though they use the same basic tools.
I have been working on the final level with two other artists; Wiggz is lead and Andrea is texture and materials genius. Apparently I still cannot show any images of my work "in case you get poached" - like that is gonna happen... I am not being down on myself or my skills its just that I have also been working with a very talented VFX house called Gelato FX based in Manchester who have been using the Asura game engine for sequences in the upcoming "Greatest Raids Series 2" telly series that is going out around Christmas I think on the National Geographic Channel.
Series one had the CG bits done by Antimatter Games in Cornwall using an old game engine, for series 2 they wanted a new effects house and an engine that was a little bit more up to date...
I have worked in TV graphics in the past but spent the last 15 years in games. It was intriguing to find how much the technique and tech of VFX and Games has diverged even though they use the same basic tools.
Monday, 4 July 2016
Some giggles
As you may know, I sometimes have issues with dear old Maya. Our T.D. at work knows this and sent me this mime...
It is so funny because it is true... ;-)
It is so funny because it is true... ;-)
Here is the link http://cgmemes.blogspot.co.uk/
And my favouriteTuesday, 5 April 2016
Fourth paperback book cover
Good News Everyone (as Professor Farnsworth of Futurama would say).
I now have four cover designs in print.
"The Women of the English Civil War" by Margaret Cooper Evans is now available in paperback.
Margaret was photographed over 3 hours in four different 17th Century guises, I then used Photoshop to combine the best images, scale, colour balance and add sunlight and shadows to the two images that were taken when the sky went out. The shadow is faked in Photoshop and the background is a photograph of a painting of the Great Fire of London that can be found in the Museum of London.
There are 40 images inside. Most are photographs taken by myself or the author. I then touched them up and made them print ready.
For those interested there are the three covers for Abbadon called
"Century of the Soldier" and "Monarchies of God" by Paul Kearney. I also created the elements for "Uprising: Heirs of the Demon King" by Sarah Cawkwell (though a designer at Abbadon put them together in a better arrangement than I did, so kudos to them!)
Just realised. I didn't blog about that cover, so here it is.
I now have four cover designs in print.
"The Women of the English Civil War" by Margaret Cooper Evans is now available in paperback.
Margaret was photographed over 3 hours in four different 17th Century guises, I then used Photoshop to combine the best images, scale, colour balance and add sunlight and shadows to the two images that were taken when the sky went out. The shadow is faked in Photoshop and the background is a photograph of a painting of the Great Fire of London that can be found in the Museum of London.
There are 40 images inside. Most are photographs taken by myself or the author. I then touched them up and made them print ready.
For those interested there are the three covers for Abbadon called
"Century of the Soldier" and "Monarchies of God" by Paul Kearney. I also created the elements for "Uprising: Heirs of the Demon King" by Sarah Cawkwell (though a designer at Abbadon put them together in a better arrangement than I did, so kudos to them!)
Just realised. I didn't blog about that cover, so here it is.
The crown is a computer graphic made in 3DS Max. The flag was originally created by Abbadon and given to me to make a high res version then I put it on a latice and used a cloth simulation and wind effector to get the ripples (that can barely be seen)
Monday, 4 April 2016
Halloween in Overdown: The fifth Hilary Long book cover
Halloween in Overdown (Part 1)
We took a range of photographs at Charlecote House a month before Easter. There was a range of brilliant squashes and pumpkins in the garden shop and it is one of those that makes the background.
There was quite a bit of re-touching and copying of pumpkin elements from some of the other photos.
On a separate image of a skull (cribbed off the internet) I drew over it to make an evil skull. This was then copied over the pumpkin and the blending mode changed so that it darkened and made it look like the pumpkin had been carved but not lit from the inside.
Since the character this represents smokes a cigar, the last element is a c.g. cigar and smoke effect done in 3DS Max with the smoke being comped from a photograph.
We took a range of photographs at Charlecote House a month before Easter. There was a range of brilliant squashes and pumpkins in the garden shop and it is one of those that makes the background.
There was quite a bit of re-touching and copying of pumpkin elements from some of the other photos.
On a separate image of a skull (cribbed off the internet) I drew over it to make an evil skull. This was then copied over the pumpkin and the blending mode changed so that it darkened and made it look like the pumpkin had been carved but not lit from the inside.
Since the character this represents smokes a cigar, the last element is a c.g. cigar and smoke effect done in 3DS Max with the smoke being comped from a photograph.
Sunday, 1 November 2015
Movember time again!
So I had this great Dick Dastardly / Laughing Cavalier type moustache and then Movember rolls round again and I had to shave it off (yah boo sucks!)
Anyhoo, here is an animated gif of the disappearing 'tache...
If you would like to donate I will promise not to send this animated gif to your work email account (see, I told you it was a Dick Dastardly tache !)
If you don't know what Movember is all about, shame on you! It is kind of like the male version of the womens "Race for Life" but with much less effort and a lot less pink.
Here is my Mo page
http://mobro.co/andrewthechapevans
Here is the Movember info page
https://uk.movember.com/about/foundation
Anyhoo, here is an animated gif of the disappearing 'tache...
If you would like to donate I will promise not to send this animated gif to your work email account (see, I told you it was a Dick Dastardly tache !)
If you don't know what Movember is all about, shame on you! It is kind of like the male version of the womens "Race for Life" but with much less effort and a lot less pink.
Here is my Mo page
http://mobro.co/andrewthechapevans
Here is the Movember info page
https://uk.movember.com/about/foundation
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