Here is the direct link http://andyevans-art.blogspot.co.uk/p/making-face-of.html
After several hours work here is the texture map used on the character. the texture is made up of many photos from the 3DSK human reference website which were stitched together and merged in Photoshop
3DSK is a great resource, here is the link https://www.3d.sk/
The head with mesh overlay to show the polygons and with the texture applied to show the polygon count
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